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KF2-Dev-Scripts/KFGameContent/Classes/KFProj_Bullet_Pistol_ChiappaRhinoShrapnel.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFProj_Bullet_Pistol_ChiappaRhinoShrapnel
//=============================================================================
// Bullet class for Desert Eagle pistols
//=============================================================================
// Killing Floor 2
// Copyright (C) 2019 Tripwire Interactive LLC
//=============================================================================
class KFProj_Bullet_Pistol_ChiappaRhinoShrapnel extends KFProj_Bullet
hidedropdown;
defaultproperties
{
MaxSpeed=18000.0
Speed=18000.0
DamageRadius=0
bSyncToOriginalLocation = True
bSyncToThirdPersonMuzzleLocation = false
bNoReplicationToInstigator = false
bReplicateClientHitsAsFragments = true
MyDamageType=class'KFDT_Piercing_ChiappaShrapnel'
Damage=80.0f
ProjFlightTemplate=ParticleSystem'WEP_ChiappaRhino_EMIT.FX_Tracer_ChiappaRhino_ZEDTime'
}