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KF2-Dev-Scripts/IpDrv/Classes/WebServer.uc

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2020-12-13 15:01:13 +00:00
/*=============================================================================
WebServer is responsible for listening to requests on the selected http
port and will guide requests to the correct application.
Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
=============================================================================*/
class WebServer extends TcpLink config(Web);
var config string ServerName;
var config string Applications[10];
var config string ApplicationPaths[10];
var config bool bEnabled;
var config int ListenPort;
var config int MaxConnections;
var config int DefaultApplication;
var config int ExpirationSeconds; // How long images can be cached .. default is 24 hours
`if (`__TW_NETWORKING_)
var transient int CurrentListenPort;
`endif
var string ServerURL;
var WebApplication ApplicationObjects[10];
var int ConnectionCount;
// MC: Debug
var int ConnID;
function PostBeginPlay()
{
local int i;
local class<WebApplication> ApplicationClass;
local IpAddr l;
local string s;
// Destroy if not a server
if (WorldInfo.NetMode == NM_StandAlone || WorldInfo.NetMode == NM_Client)
{
Destroy();
return;
}
if(!bEnabled)
{
`Log("Webserver is not enabled. Set bEnabled to True in Advanced Options.");
Destroy();
return;
}
Super.PostBeginPlay();
if(ServerName == "")
{
GetLocalIP(l);
s = IpAddrToString(l);
i = InStr(s, ":");
if(i != -1)
s = Left(s, i);
ServerURL = "http://"$s;
}
else
ServerURL = "http://"$ServerName;
`if (`__TW_NETWORKING_)
CurrentListenPort = class'GameEngine'.static.GetWebAdminPort();
if (CurrentListenPort == 0)
{
CurrentListenPort = ListenPort;
}
`endif
`if (`__TW_NETWORKING_)
if(CurrentListenPort != 80)
ServerURL = ServerURL $ ":"$string(CurrentListenPort);
`else
if(ListenPort != 80)
ServerURL = ServerURL $ ":"$string(ListenPort);
`endif
`if (`__TW_NETWORKING_)
if (BindPort( CurrentListenPort ) > 0)
`else
if (BindPort( ListenPort ) > 0)
`endif
{
if (Listen() == true)
{
`if (`__TW_NETWORKING_)
`log("Web Server Created"@ServerURL@"Port:"@CurrentListenPort@"MaxCon"@MaxConnections@"ExpirationSecs"@ExpirationSeconds@"Enabled"@bEnabled);
`else
`log("Web Server Created"@ServerURL@"Port:"@ListenPort@"MaxCon"@MaxConnections@"ExpirationSecs"@ExpirationSeconds@"Enabled"@bEnabled);
`endif
//`log("~~~~~~~~~~~~~~~~~~~Loading Server Apps~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
for(i=0;i<10;i++)
{
if(Applications[i] == "")
break;
ApplicationClass = class<WebApplication>(DynamicLoadObject(Applications[i], class'Class'));
if(ApplicationClass != None)
{
//`log("Loading application"@Applications[i]@ApplicationClass@"Path:"@ApplicationPaths[i]);
ApplicationObjects[i] = New(None) ApplicationClass;
ApplicationObjects[i].WorldInfo = WorldInfo;
ApplicationObjects[i].WebServer = Self;
ApplicationObjects[i].Path = ApplicationPaths[i];
ApplicationObjects[i].Init();
}
else
{
`log("Failed to load"@Applications[i]);
}
}
//`log("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
return;
}
else
{
`log("Unable to setup server for listen");
}
}
else
{
`log("Unable to bind webserver to a port");
}
//Fall through on failure, destroy ourselves
Destroy();
}
event Destroyed()
{
local int i;
`log("Destroying WebServer");
for(i = 0; i < ArrayCount(ApplicationObjects); i++)
{
if (ApplicationObjects[i] != None)
{
ApplicationObjects[i].CleanupApp();
}
}
Super.Destroyed();
}
event GainedChild( Actor C )
{
Super.GainedChild(C);
ConnectionCount++;
// if too many connections, close down listen.
if(MaxConnections > 0 && ConnectionCount > MaxConnections && LinkState == STATE_Listening)
{
`Log("WebServer: Too many connections - closing down Listen.");
Close();
}
}
event LostChild( Actor C )
{
Super.LostChild(C);
ConnectionCount--;
// if closed due to too many connections, start listening again.
if(ConnectionCount <= MaxConnections && LinkState != STATE_Listening)
{
`Log("WebServer: Listening again - connections have been closed.");
Listen();
}
}
function WebApplication GetApplication(string URI, out string SubURI)
{
local int i, l;
SubURI = "";
for(i=0;i<10;i++)
{
if(ApplicationPaths[i] != "")
{
l = Len(ApplicationPaths[i]);
if(Left(URI, l) ~= ApplicationPaths[i] && (Len(URI) == l || Mid(URI, l, 1) == "/"))
{
SubURI = Mid(URI, l);
`logd("Application handling request"@ApplicationObjects[i]@"Path:"@ApplicationPaths[i]);
return ApplicationObjects[i];
}
}
}
`log("No application found to handle request"@URI);
return None;
}
defaultproperties
{
//Applications(0)="xWebAdmin.UTServerAdmin"
//Applications(1)="xWebAdmin.UTImageServer"
//ApplicationPaths(0)="/ServerAdmin"
//ApplicationPaths(1)="/images"
//ListenPort=80
//MaxConnections=30
//ExpirationSeconds=86400
AcceptClass=Class'IpDrv.WebConnection'
}