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KF2-Dev-Scripts/Engine/Classes/SeqAct_PlayMusicTrack.uc

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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_PlayMusicTrack extends SequenceAction
native(Sequence)
dependson(MusicTrackDataStructures);
var() MusicTrackStruct MusicTrack;
cpptext
{
virtual void Activated();
virtual void PreSave();
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent);
}
defaultproperties
{
ObjName="Play Music Track"
ObjCategory="Sound"
VariableLinks.Empty
}