24 lines
559 B
Ucode
24 lines
559 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_GetDistance extends SequenceAction
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native(Sequence);
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cpptext
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{
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void Activated();
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}
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var() editconst float Distance;
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defaultproperties
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{
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ObjName="Get Distance"
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ObjCategory="Actor"
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VariableLinks.Empty
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VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="A")
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VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="B")
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VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="Distance",bWriteable=true,PropertyName=Distance)
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}
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