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KF2-Dev-Scripts/Engine/Classes/SkeletalMeshActorMATWalkable.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SkeletalMeshActorMATWalkable extends SkeletalMeshActorMAT;
defaultproperties
{
Physics=PHYS_Walking
Begin Object Class=CylinderComponent Name=CollisionCylinder
CollisionRadius=+0034.000000
CollisionHeight=+0078.000000
BlockNonZeroExtent=true
BlockZeroExtent=true
BlockActors=true
CollideActors=true
End Object
CollisionComponent=CollisionCylinder
Components.Add(CollisionCylinder)
bCollideWorld=TRUE
bCollideActors=TRUE
bBlockActors=TRUE
}