20 lines
331 B
Ucode
20 lines
331 B
Ucode
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class KFSeqAct_UnlockAchievement extends SequenceAction
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native;
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var() const int AchievementID;
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cpptext
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{
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virtual void Activated();
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}
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defaultproperties
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{
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ObjCategory="Killing Floor"
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ObjName="Unlock Achievement"
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InputLinks(0)=(LinkDesc="Unlock")
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OutputLinks.Empty
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VariableLinks.Empty
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EventLinks.Empty
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}
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