39 lines
1.3 KiB
Ucode
39 lines
1.3 KiB
Ucode
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//=============================================================================
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// KFSM_Patriach_Grapple
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//=============================================================================
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// Patriach tentacle grapple
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Andrew "Strago" Ladenberger
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//=============================================================================
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class KFSM_Patriarch_Grapple extends KFSM_TentacleGrappleBase;
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DefaultProperties
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{
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Handle=KFSM_Patriarch_Grapple
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FollowerSpecialMove=SM_HansGrappleVictim
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GrabStartAnimName=Atk_Tentical_V1
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AlignDistance=108.f
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AlignFollowerInterpSpeed=22.f
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bStopAlignFollowerRotationAtGoal=false
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bAlignFollowerZ=true
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bAlignLeaderLocation=false
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bRetryCollisionCheck=false
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AlignSpeedModifier=0.2f
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TentacleStartTime=0.83f
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MaxRange=600.f
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MaxClawReach=50.f
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DetachDistance=20.f
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RetractAirSpeed=1000.f
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TentacleStartCtrlName=TentacleAnchor
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TentacleControlNames=(Tentacle3, Tentacle4, Tentacle5, Tentacle6, Tentacle7)
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TentacleStartBone=FrontTentacle2
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TentacleEndBone=FrontTentacle7
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TentacleEndBoneOffset=-10
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TentacleBlendOutTime=0.33f
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CurveExponent=1.25f
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}
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