2020-12-13 15:01:13 +00:00
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//=============================================================================
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// KFGFxObject_Menu
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//=============================================================================
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// Class Description
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Author 4/23/2014
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//=============================================================================
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class KFGFxObject_Menu extends GFxObject
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native(UI);
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var KFGFxMoviePlayer_Manager Manager;
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var TWOnlineLobby OnlineLobby;
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var localized string LeavePartyTitleString;
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var localized string LeavePartyDescriptionString;
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var localized string LeaveString;
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// This is only called once when a menu is created
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function InitializeMenu( KFGFxMoviePlayer_Manager InManager )
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{
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Manager = InManager;
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InitOnlineLobby();
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GetPC().PlayerInput.ResetInput();
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}
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// This is called whenever we open the menu
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function OnOpen();
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function InitOnlineLobby()
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{
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if(GetPC().OnlineSub != none)
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{
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OnlineLobby = GetPC().OnlineSub.GetLobbyInterface();
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}
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}
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function OnR3Pressed()
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{
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local KFPlayerController KFPC;
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2021-11-16 17:03:42 +00:00
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local KFPlayerReplicationInfo KFPRI;
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local KFGameReplicationInfo KFGRI;
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2020-12-13 15:01:13 +00:00
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KFPC = KFPlayerController(GetPC());
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if(KFPC != none)
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{
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2021-11-16 17:03:42 +00:00
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KFPRI = KFPlayerReplicationInfo( GetPC().PlayerReplicationInfo );
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if (KFPRI != none)
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{
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KFGRI = KFGameReplicationInfo(KFPRI.WorldInfo.GRI);
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if(KFGRI != none || KFGRI.bEndlessMode)
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{
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KFPC.RequestPauseGame();
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return;
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}
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}
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2020-12-13 15:01:13 +00:00
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KFPC.RequestSwitchTeam();
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}
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}
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function OnInputTypeChanged(bool bGamePad);
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function OneSecondLoop();
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event bool OnAxisModified( int ControllerId, name Key, float Delta, float DeltaTime, bool bGamepad){};
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event OnTraderTimeStart();
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function OnRoundOver();
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event OnClose();
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function OnLobbyStatusChanged(bool bIsInParty){}
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function ShowLeavePartyPopUp()
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{
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if(Manager != none)
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{
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Manager.DelayedOpenPopup(EConfirmation,EDPPID_Misc, LeavePartyTitleString, LeavePartyDescriptionString, LeaveString, class'KFCommon_LocalizedStrings'.Default.CancelString, ConfirmLeaveParty, CancelLeaveParty);
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}
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}
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function ConfirmLeaveParty()
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{
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(GetPC());
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if(OnlineLobby != none)
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{
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OnlineLobby.QuitLobby();
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if ( KFPC != none && KFPC.MyGFxManager != none )
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{
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if(KFPC.MyGFxManager.MenuBarWidget != none)
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{
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KFPC.MyGFxManager.MenuBarWidget.UpdateMenu(KFPC.MyGFxManager.CurrentMenuIndex);
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}
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if(KFPC.MyGFxManager.StartMenu != none && !OnlineLobby.IsLobbyOwner() )
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{
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KFPC.MyGFxManager.StartMenu.OnPartyLeave();
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}
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}
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}
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if (!class'WorldInfo'.static.IsMenuLevel())
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{
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ConsoleCommand("Disconnect");
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}
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//@SABER_EGS_BEGIN EOS
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if (class'WorldInfo'.static.isEOSBuild() && Manager != none)
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{
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Manager.OnLobbyStatusChanged(false);
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}
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//@SABER_EGS_END
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}
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function CancelLeaveParty()
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{
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//Do nothing
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}
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function string ConsoleLocalize( string Key, optional string SectionName )
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{
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return Localize( SectionName != "" ? SectionName : string(self.Class.Name), Key, "KFGameConsole" );
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}
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//==============================================================
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// ActionScript Callbacks
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//==============================================================
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function Callback_ControllerCloseMenu()
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{
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local KFPlayerReplicationInfo KFPRI;
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KFPRI = KFPlayerReplicationInfo( GetPC().PlayerReplicationInfo );
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`log(`location@`showvar(KFPRI)@`showvar(Manager));
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if( Manager != none && KFPRI != none )
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{
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if( !class'WorldInfo'.static.IsMenuLevel() && Manager.bUsingGamepad )
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{
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if(KFPRI.bReadyToPlay || KFPRI.bOnlySpectator)
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{
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if ( KFPRI.WorldInfo.GRI.bMatchHasBegun )
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{
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Manager.CloseMenus();
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}
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else if ( Manager.bAfterLobby && ( Manager.CurrentMenu != None && Manager.PostGameMenu != None && Manager.CurrentMenu != Manager.PostGameMenu) )
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{
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// Allow for backing out of the pause screen into the AAR.
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Manager.ToggleMenus();
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}
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}
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}
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}
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}
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// Opens the "Are you sure you want to quit" Confirmation
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function Callback_Quit()
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{
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if(Manager != none)
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{
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if (class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Durango))
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{
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Manager.MenuBarWidget.OpenLogoutPopup();
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}
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else
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{
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Manager.MenuBarWidget.OpenQuitPopUp();
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}
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}
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}
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function Callback_MenusFinishedClosing()
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{
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`log(`location@`showvar(Manager.bMenusOpen));
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if( Manager != none && Manager.bMenusOpen)
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{
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Manager.MenusFinishedClosing();
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}
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}
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function Callback_MenuBarTabChanged( int NewMenuIndex )
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{
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if ( Manager != none )
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{
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Manager.OpenMenu( NewMenuIndex );
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}
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}
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function Callback_RequestTeamSwitch()
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{
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(GetPC());
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if ( KFPC != none )
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{
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KFPC.RequestSwitchTeam();
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}
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}
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2021-11-16 17:03:42 +00:00
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function Callback_RequestEndlessPause()
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{
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local KFPlayerController KFPC;
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local KFPlayerReplicationInfo KFPRI;
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KFPC = KFPlayerController(GetPC());
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KFPRI = KFPlayerReplicationInfo( KFPC.PlayerReplicationInfo );
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if (KFPC != none && KFPRI != none)
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{
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KFPRI.RequestPauseGame(KFPRI);
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KFPC.MyGFxManager.CloseMenus();
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}
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}
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2020-12-13 15:01:13 +00:00
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function Callback_ReadyClicked( bool bReady )
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{
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local KFPlayerReplicationInfo KFPRI;
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local KFGameReplicationInfo KFGRI;
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(GetPC());
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KFPRI = KFPlayerReplicationInfo( KFPC.PlayerReplicationInfo );
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KFGRI = KFGameReplicationInfo(KFPRI.WorldInfo.GRI);
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if (KFPRI != none)
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{
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// For game in progress, close menus on ready
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if (KFGRI.bMatchHasBegun)
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{
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//player has spawned, skip trader time
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2022-05-11 15:13:25 +00:00
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if ((KFGRI.bTraderIsOpen || KFGRI.bForceSkipTraderUI) && KFPRI.bHasSpawnedIn)
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2020-12-13 15:01:13 +00:00
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{
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2021-06-02 20:06:18 +00:00
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if (KFPC.MyGFxManager.bMenusOpen && KFPC.MyGFxManager.CurrentMenu != KFPC.MyGFxManager.TraderMenu)
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2020-12-13 15:01:13 +00:00
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{
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//skip trader request
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KFPRI.RequestSkiptTrader(KFPRI);
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KFPC.MyGFxManager.CloseMenus();
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//Setready button visibility to false here
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if (Manager != none && Manager.PartyWidget != none)
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{
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Manager.PartyWidget.SetReadyButtonVisibility(false);
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}
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}
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}
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else //spawn them
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{
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KFPRI.SetPlayerReady(bReady);
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KFPlayerController(GetPC()).MyGFxManager.CloseMenus();
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GetPC().ServerRestartPlayer();
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}
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}
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else if (Manager != none )
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{
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KFPRI.SetPlayerReady(bReady);
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if(Manager.PartyWidget !=none)
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{
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Manager.PartyWidget.RefreshParty();
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}
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if(Manager.StartMenu != none && bReady)
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{
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Manager.StartMenu.OnPlayerReadiedUp();
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}
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if(Manager.PerksMenu != none)
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{
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Manager.PerksMenu.SelectionContainer.SetPerkListEnabled(!bReady);
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}
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}
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}
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}
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function Callback_PlayerClicked( int SlotIndex )
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{
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/*
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local array<KFPlayerReplicationInfo> KFPRIArray;
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local KFPawn_Customization KFP;
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GetKFPRIArray( KFPRIArray );
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if ( SlotIndex >= KFPRIArray.length )
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{
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return;
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}
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foreach GetPC().WorldInfo.AllPawns(class'KFPawn_Customization', KFP)
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{
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// find the selected pawn and view it
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if ( KFP.PlayerReplicationInfo == KFPRIArray[SlotIndex] )
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{
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GetPC().SetViewTarget( KFP );
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if ( KFPlayerCamera( GetPC().PlayerCamera ) != none )
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KFPlayerCamera( GetPC().PlayerCamera ).CustomizationCam.SetBodyView( 0, true );
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break;
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}
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}
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*/
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}
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function ConfirmCreateParty()
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{
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local OnlineSubsystem OnlineSub;
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OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
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if (OnlineLobby != none)
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{
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if (OnlineSub != none && !OnlineSub.IsGameOwned() && class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Orbis))
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{
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if (OnlineSub.CanCheckFreeTrialState() && !OnlineSub.IsFreeTrialPeriodActive())
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{
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Manager.HandleFreeTrialError(FTN_BuyGame);
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return;
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}
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if (!OnlineSub.CanCheckFreeTrialState())
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{
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Manager.HandleFreeTrialError(FTN_NetworkCheckFailed);
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return;
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}
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}
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//@SABER_EGS_BEGIN Friends list
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if (Class'WorldInfo'.Static.IsConsoleBuild())
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{
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OnlineLobby.MakeLobby(`KF_MAX_PLAYERS, LV_Private); // returns false if we're already in a lobby
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OnlineLobby.ShowLobbyInviteInterface(Localize("Notifications", "InviteMessage", "KFGameConsole"));
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}
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else
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{
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OnlineLobby.MakeLobby(`KF_MAX_PLAYERS, LV_Friends); // returns false if we're already in a lobby
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showFriendsListPopup();
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}
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//@SABER_EGS_END
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}
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}
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function showFriendsListPopup()
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{
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Manager.DelayedOpenPopup(EFriendsList, EDPPID_ExitToMainMenu,
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Class'KFCommon_LocalizedStrings'.default.FriendsListPopupTitleString,
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"",
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Class'KFCommon_LocalizedStrings'.default.ReturnString);
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}
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//==============================================================
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// Party Widget Callbacks
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//==============================================================
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function Callback_PerkChanged(int PerkIndex)
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{
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(GetPC());
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if ( KFPC != none )
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{
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KFPC.RequestPerkChange( PerkIndex );
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if( KFPC.CanUpdatePerkInfo() )
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{
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KFPC.SetHaveUpdatePerk( true );
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}
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if( KFPC.MyGFxManager != none )
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{
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if( KFPC.MyGFxManager.CurrentMenu == KFPC.MyGFxManager.PerksMenu )
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{
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KFPC.MyGFxManager.PerksMenu.UpdateLock();
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}
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}
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}
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}
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function Callback_ProfileOption(string OptionKey, int SlotIndex)
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{
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if( Manager != none && Manager.PartyWidget != none)
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{
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`log("OptionKey- " @OptionKey,,'DevGFxUI');
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Manager.PartyWidget.ProfileOptionClicked(OptionKey, SlotIndex);
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}
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}
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function Callback_CreateParty()
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{
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(GetPC());
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if (class'WorldInfo'.static.IsConsoleBuild())
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{
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KFPC.StartLogin(ConfirmCreateParty, true);
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}
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else
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{
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//@SABER_EGS_BEGIN EOS
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if (class'WorldInfo'.static.IsEOSBuild() && Manager != none)
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{
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Manager.OnLobbyStatusChanged(true);
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}
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//@SABER_EGS_END
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ConfirmCreateParty();
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}
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}
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function Callback_LeaveParty()
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{
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ShowLeavePartyPopUp();
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}
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function Callback_OpenPlayerList(int SlotIndex)
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{
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if (Manager != none )
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{
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if(Manager.PartyWidget !=none)
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{
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Manager.PartyWidget.OpenPlayerList(SlotIndex);
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}
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}
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}
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function Callback_InviteFriend()
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|
|
{
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|
local OnlineSubsystem OnlineSub;
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OnlineSub = class'GameEngine'.static.GetOnlineSubsystem();
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if ( Class'WorldInfo'.Static.IsConsoleBuild() )
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|
|
{
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if (OnlineSub != none && !OnlineSub.IsGameOwned() && !OnlineSub.IsFreeTrialPeriodActive() && class'WorldInfo'.static.IsConsoleBuild(CONSOLE_Orbis))
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|
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{
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|
|
class'KFGFxMoviePlayer_Manager'.static.DisplayFreeTrialOverPopUp();
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|
return;
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|
|
}
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|
|
// We have main menu parties and in game sessions, be sure to show the right interface when we want to invite someone
|
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|
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if(class'WorldInfo'.static.IsMenuLevel())
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|
|
{
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|
|
OnlineLobby.ShowLobbyInviteInterface(Localize("Notifications", "InviteMessage", "KFGameConsole"));
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|
}
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else
|
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|
|
{
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OnlineSub.PlayerInterfaceEx.ShowInviteUI(Manager.GetLP().ControllerId, "");
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|
|
}
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|
}
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|
|
else if ( OnlineLobby != none )
|
|
|
|
{
|
|
|
|
OnlineLobby.MakeLobby(`KF_MAX_PLAYERS, LV_Friends); // returns false if we're already in a lobby
|
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|
|
showFriendsListPopup();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Plays the view's open animation. */
|
|
|
|
function PlayOpenAnimation();
|
|
|
|
|
|
|
|
/** Plays the view's close animation. */
|
|
|
|
function PlayCloseAnimation(float AnimationRate )
|
|
|
|
{
|
|
|
|
ActionScriptVoid("closeMenu");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//only called from the party widget chat
|
|
|
|
function Callback_BroadcastChatMessage(string Message)
|
|
|
|
{
|
|
|
|
local PlayerReplicationInfo PRI;
|
|
|
|
local string ChatMessage;
|
|
|
|
|
|
|
|
PRI = GetPC().PlayerReplicationInfo;
|
|
|
|
|
|
|
|
if(Message != "")
|
|
|
|
{
|
|
|
|
if(class'WorldInfo'.static.IsMenuLevel())
|
|
|
|
{
|
|
|
|
ChatMessage = PRI.PlayerName$": " $Message;
|
|
|
|
if ( OnlineLobby != none )
|
|
|
|
{
|
|
|
|
OnlineLobby.LobbyMessage(ChatMessage);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//game has started
|
|
|
|
if(Manager.bAfterLobby)
|
|
|
|
{
|
|
|
|
GetPC().TeamSay(Message);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GetPC().Say(Message);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//From Party widget chat and aar chat
|
|
|
|
function Callback_ChatFocusIn()
|
|
|
|
{
|
|
|
|
Manager.ClearFocusIgnoreKeys();
|
|
|
|
}
|
|
|
|
|
|
|
|
function Callback_ChatFocusOut()
|
|
|
|
{
|
|
|
|
Manager.UpdateDynamicIgnoreKeys();
|
|
|
|
}
|
|
|
|
|
2022-05-11 15:13:25 +00:00
|
|
|
function Callback_OnLoadoutPrevWeaponPressed()
|
|
|
|
{
|
|
|
|
Manager.PerksMenu.OnPrevWeaponPressed();
|
|
|
|
}
|
|
|
|
|
|
|
|
function Callback_OnLoadoutNextWeaponPressed()
|
|
|
|
{
|
|
|
|
Manager.PerksMenu.OnNextWeaponPressed();
|
|
|
|
}
|
|
|
|
|
|
|
|
function Callback_OnLoadoutPrevGrenadePressed()
|
|
|
|
{
|
|
|
|
Manager.PerksMenu.OnPrevGrenadePressed();
|
|
|
|
}
|
|
|
|
|
|
|
|
function Callback_OnLoadoutNextGrenadePressed()
|
|
|
|
{
|
|
|
|
Manager.PerksMenu.OnNextGrenadePressed();
|
|
|
|
}
|
|
|
|
|
2020-12-13 15:01:13 +00:00
|
|
|
/** RETURN TO THESE FUNCTIONS */
|
|
|
|
|
|
|
|
/************************************************************************
|
|
|
|
* CONTROL FUNCTIONS
|
|
|
|
* give unreal functionality upon performing an event
|
|
|
|
* (ex. clicking apply options), if functionality is not listed here
|
|
|
|
* it is done in actionscript inside the .swf file
|
|
|
|
*************************************************************************/
|
|
|
|
|
|
|
|
/** Detects any input and passes it to the active view*/
|
|
|
|
event bool FilterButtonInput(int ControllerId, name ButtonName, EInputEvent InputEvent);
|
|
|
|
|
|
|
|
function SetControlScheme( bool bUseGamePad )
|
|
|
|
{
|
|
|
|
ActionScriptVoid("setGamepadInput");
|
|
|
|
}
|
|
|
|
|
|
|
|
function Callback_MouseMoved()
|
|
|
|
{
|
|
|
|
SetControlScheme( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
DefaultProperties
|
|
|
|
{
|
|
|
|
//defaults
|
|
|
|
}
|