31 lines
687 B
Ucode
31 lines
687 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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/**
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* Defines a delay
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*/
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class SoundNodeDelay extends SoundNode
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native( Sound )
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hidecategories( Object )
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editinlinenew;
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var( Delay ) float DelayMin<ToolTip=The lower bound of delay time in seconds>;
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var( Delay ) float DelayMax<ToolTip=The upper bound of delay time in seconds>;
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var deprecated rawdistributionfloat DelayDuration;
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defaultproperties
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{
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DelayMin=0
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DelayMax=0
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// deprecated defaults
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Begin Object Class=DistributionFloatUniform Name=DistributionDelayDuration
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Min=0
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Max=0
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End Object
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DelayDuration=(Distribution=DistributionDelayDuration)
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}
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