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KF2-Dev-Scripts/Engine/Classes/SeqAct_GiveInventory.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_GiveInventory extends SequenceAction;
var() array<class<Inventory> > InventoryList;
var() bool bClearExisting;
var() bool bForceReplace;
defaultproperties
{
ObjName="Give Inventory"
ObjCategory="Pawn"
}