106 lines
3.4 KiB
Ucode
106 lines
3.4 KiB
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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/**
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* This interface provides accessors to the platform specific tile file downloading
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*/
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interface OnlineTitleFileInterface;
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/**
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* Delegate fired when a file read from the network platform's title specific storage is complete
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*
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* @param bWasSuccessful whether the file read was successful or not
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* @param FileName the name of the file this was for
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*/
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delegate OnReadTitleFileComplete(bool bWasSuccessful,string FileName);
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/**
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* Starts an asynchronous read of the specified file from the network platform's
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* title specific file store
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*
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* @param FileToRead the name of the file to read
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*
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* @return true if the calls starts successfully, false otherwise
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*/
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//@HSL_BEGIN_XBOX
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function bool ReadTitleFile(string FileToRead, optional EOnlineFileType FileType = OFT_Binary);
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//@HSL_END_XBOX
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/**
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* Adds the delegate to the list to be notified when a requested file has been read
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*
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* @param ReadTitleFileCompleteDelegate the delegate to add
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*/
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function AddReadTitleFileCompleteDelegate(delegate<OnReadTitleFileComplete> ReadTitleFileCompleteDelegate);
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/**
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* Removes the delegate from the notify list
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*
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* @param ReadTitleFileCompleteDelegate the delegate to remove
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*/
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function ClearReadTitleFileCompleteDelegate(delegate<OnReadTitleFileComplete> ReadTitleFileCompleteDelegate);
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/**
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* Copies the file data into the specified buffer for the specified file
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*
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* @param FileName the name of the file to read
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* @param FileContents the out buffer to copy the data into
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*
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* @return true if the data was copied, false otherwise
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*/
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function bool GetTitleFileContents(string FileName,out array<byte> FileContents);
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/**
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* Determines the async state of the tile file read operation
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*
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* @param FileName the name of the file to check on
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*
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* @return the async state of the file read
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*/
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function EOnlineEnumerationReadState GetTitleFileState(string FileName);
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/**
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* Empties the set of downloaded files if possible (no async tasks outstanding)
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*
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* @return true if they could be deleted, false if they could not
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*/
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function bool ClearDownloadedFiles();
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/**
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* Empties the cached data for this file if it is not being downloaded currently
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*
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* @param FileName the name of the file to remove from the cache
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*
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* @return true if it could be deleted, false if it could not
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*/
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function bool ClearDownloadedFile(string FileName);
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/**
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* Async call to request a list of files (returned as string) from EMS
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*/
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//@HSL_BEGIN_XBOX
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function bool RequestTitleFileList();
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/**
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* Delegate fired when the request for a list of files completes
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*
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* @param bWasSuccessful whether the request completed successfully
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* @param ResultStr contains the list of files and associated meta data
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*/
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delegate OnRequestTitleFileListComplete(bool bWasSuccessful, array<string> FilePaths);
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//@HSL_END_XBOX
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/**
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* Adds the delegate to the list to be notified when the list of requested files has been received
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*
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* @param RequestTitleFileListDelegate the delegate to add
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*/
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function AddRequestTitleFileListCompleteDelegate(delegate<OnRequestTitleFileListComplete> RequestTitleFileListDelegate);
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/**
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* Removes the delegate from the notify list
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*
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* @param RequestTitleFileListDelegate the delegate to remove
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*/
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function ClearRequestTitleFileListCompleteDelegate(delegate<OnRequestTitleFileListComplete> RequestTitleFileListDelegate);
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