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KF2-Dev-Scripts/Engine/Classes/MaterialExpressionLightmapUVs.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*
* A material expression that routes LightmapUVs to the material.
*/
class MaterialExpressionLightmapUVs extends MaterialExpression
native(Material)
collapsecategories
hidecategories(Object);
cpptext
{
// UMaterialExpression interface.
/**
* Creates the new shader code chunk needed for the Abs expression
*
* @param Compiler - Material compiler that knows how to handle this expression
* @return Index to the new FMaterialCompiler::CodeChunk entry for this expression
*/
virtual INT Compile( FMaterialCompiler* Compiler, INT OutputIndex );
/**
* Textual description for this material expression
*
* @return Caption text
*/
virtual FString GetCaption() const;
}
defaultproperties
{
bShowOutputNameOnPin=true
bHidePreviewWindow=true
MenuCategories(0)="Coordinates"
Outputs(0)=(OutputName="",Mask=1,MaskR=1,MaskG=1,MaskB=0,MaskA=0)
}