38 lines
1.5 KiB
Ucode
38 lines
1.5 KiB
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*
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* An interface for data blog storing withing the context of the CloudSaveSystem
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*/
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interface CloudSaveSystemDataBlobStoreInterface;
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/**
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*Delegate signature for callback on GetDataBlob requests.
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*/
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delegate GetDataBlobCallbackDelegate(bool bWasSuccessful, string StorageID, string BlobName, const out array<byte> DataBlob, string Error);
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/**
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*Starts an Async request to get a data blob. All delegates set by SetGetDataBlobCompleteDelegate will be notified on completion
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*
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**/
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function GetDataBlob(string StorageID, string BlobName, delegate<GetDataBlobCallbackDelegate> OnGetDataBlobComplete);
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/**
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*Delegate signature for callback on SetDataBlob requests.
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*/
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delegate SetDataBlobCallbackDelegate(bool bWasSucessfull, string StorageID, string BlobName, string Error);
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/**
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*Starts an Async request to set blob data. All delegates set by SetSetDataBlobCompleteDelegate will be notified on completion
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*/
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function SetDataBlob(string StorageID, string BlobName, const out array<byte> DataBlob, delegate<SetDataBlobCallbackDelegate> InSetDataBlobCallback);
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/**
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*Delegate signature for callback on SetDataBlob requests.
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*/
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private delegate DeleteDataBlobCallbackDelegate(bool bWasSucessfull, string StorageID, string BlobName, string Error);
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/**
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*Starts an Async delete of the data blob
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*/
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function bool DeleteDataBlob(string StorageID, string BlobName, delegate<DeleteDataBlobCallbackDelegate> InDeleteDataBlobCallback);
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