21 lines
831 B
Ucode
21 lines
831 B
Ucode
|
//=============================================================================
|
||
|
// KFMGVolume_SwingHit
|
||
|
//=============================================================================
|
||
|
// Volume for the swing minigame. Does some shenanigans above our normal
|
||
|
// systems to throw both a ragdolled Zed, as well as human momentum.
|
||
|
//
|
||
|
// Note: Maintained class after rename/refactor to avoid needing to update
|
||
|
// the Tragic Kingdom functionality.
|
||
|
//=============================================================================
|
||
|
// Killing Floor 2
|
||
|
// Copyright (C) 2017 Tripwire Interactive LLC
|
||
|
// Dan Weiss
|
||
|
//=============================================================================
|
||
|
|
||
|
class KFMGVolume_SwingHit extends KFVolume_RagdollThrow
|
||
|
placeable;
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
bFixedThrowVector=false
|
||
|
}
|