31 lines
1.1 KiB
Ucode
31 lines
1.1 KiB
Ucode
|
//=============================================================================
|
||
|
// KFDT_Slashing_Knife_Medic
|
||
|
//=============================================================================
|
||
|
// Class Description
|
||
|
//=============================================================================
|
||
|
// Killing Floor 2
|
||
|
// Copyright (C) 2015 Tripwire Interactive LLC
|
||
|
// - Christian "schneidzekk" Schneider 1/8/2015
|
||
|
//=============================================================================
|
||
|
|
||
|
class KFDT_Slashing_Knife_Medic extends KFDT_Slashing_Knife
|
||
|
abstract
|
||
|
hidedropdown;
|
||
|
|
||
|
/** Called when damage is dealt to apply additional damage type (e.g. Damage Over Time) */
|
||
|
static function ApplySecondaryDamage( KFPawn Victim, int DamageTaken, optional Controller InstigatedBy )
|
||
|
{
|
||
|
local class<KFDamageType> ToxicDT;
|
||
|
|
||
|
ToxicDT = class'KFDT_Ballistic_Assault_Medic'.static.GetMedicToxicDmgType( DamageTaken, InstigatedBy );
|
||
|
if ( ToxicDT != None )
|
||
|
{
|
||
|
Victim.ApplyDamageOverTime(DamageTaken, InstigatedBy, ToxicDT);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
GunHitPower=44
|
||
|
}
|