82 lines
2.1 KiB
Ucode
82 lines
2.1 KiB
Ucode
|
/**
|
||
|
* A webadmin user record. Creates by the IWebAdminAuth instance.
|
||
|
*
|
||
|
* Copyright 2008 Epic Games, Inc. All Rights Reserved
|
||
|
*
|
||
|
* @author Michiel 'elmuerte' Hendriks
|
||
|
*/
|
||
|
interface IWebAdminUser;
|
||
|
|
||
|
struct MessageEntry
|
||
|
{
|
||
|
var int counter;
|
||
|
/**
|
||
|
* Can be none
|
||
|
*/
|
||
|
var PlayerReplicationInfo sender;
|
||
|
var string senderName;
|
||
|
var string message;
|
||
|
/**
|
||
|
* Say, TeamSay, None
|
||
|
*/
|
||
|
var name type;
|
||
|
var string teamName;
|
||
|
var color teamColor;
|
||
|
/**
|
||
|
* INDEX_NONE if not a member of a team
|
||
|
*/
|
||
|
var int teamId;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Return the name of the user. This is the name used for displaying. It can be
|
||
|
* the same as the result of getUserid();
|
||
|
*/
|
||
|
function string getUsername();
|
||
|
|
||
|
/**
|
||
|
* Return the user id, this was the name used to log in on the webadmin.
|
||
|
*/
|
||
|
function string getUserid();
|
||
|
|
||
|
/**
|
||
|
* Used to check for permissions to perform given actions.
|
||
|
*
|
||
|
* @param path an URL containing the action description. See rfc2396 for more information.
|
||
|
* The scheme part of the URL will be used as identifier for the interface.
|
||
|
* The host is the IP to witch the webserver is bound.
|
||
|
* for example: webadmin://127.0.0.1:8080/current/console
|
||
|
* Note that the webapplication path is not included.
|
||
|
*/
|
||
|
function bool canPerform(string url);
|
||
|
|
||
|
/**
|
||
|
* Returns a list of all urls that were passed to #canPerform(). It does not
|
||
|
* contain information wether the result was true or false.
|
||
|
*/
|
||
|
function array<string> getCheckedPrivileges();
|
||
|
|
||
|
function clearCheckedPrivileges();
|
||
|
|
||
|
/**
|
||
|
* Return a PlayerController associated with this user. This method might return
|
||
|
* none when there is no player controller associated with this user.
|
||
|
*/
|
||
|
function PlayerController getPC();
|
||
|
|
||
|
/**
|
||
|
* Get the message history.
|
||
|
*/
|
||
|
function messageHistory(out array<MessageEntry> history, optional int startingFrom);
|
||
|
|
||
|
/**
|
||
|
* Called when this user is logged out.
|
||
|
*/
|
||
|
function logout();
|
||
|
|
||
|
/**
|
||
|
* Return an instance of the settings privileges class to filter on settings, and/or
|
||
|
* groups. It is not required.
|
||
|
*/
|
||
|
function ISettingsPrivileges getSettingsPrivileges();
|