63 lines
2.0 KiB
Ucode
63 lines
2.0 KiB
Ucode
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//=============================================================================
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// KFSM_PlayerAlpha_Grab
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//=============================================================================
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// Player controlled alpha clot grab special move
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2016 Tripwire Interactive LLC
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//=============================================================================
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class KFSM_PlayerAlpha_Grab extends KFSM_GrappleCombined;
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/** StartInteraction */
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function StartInteraction()
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{
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super.StartInteraction();
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if( Follower != none )
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{
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++KFPlayerReplicationInfoVersus(KFPOwner.PlayerReplicationInfo).ZedGrabs;
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}
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}
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/** Script Tick function. */
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function Tick( float DeltaTime )
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{
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local rotator DesiredRotation;
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super.Tick( DeltaTime );
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if( KFPOwner != none && Follower != none && KFPOwner.SpecialMoveFlags >= EGS_GrabSuccess )
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{
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// Set pawn rotation
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DesiredRotation = KFPOwner.Rotation;
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DesiredRotation.Yaw = FInterpTo( KFPOwner.Rotation.Yaw, rotator(Follower.Location - KFPOwner.Location).Yaw, DeltaTime, 1.f );
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ForcePawnRotation( KFPOwner, DesiredRotation, false );
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}
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}
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/** Lock view rotation when grabbing */
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function ProcessViewRotation( float DeltaTime, out rotator out_ViewRotation, out Rotator out_DeltaRot )
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{
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if( Follower != none )
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{
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out_ViewRotation = RInterpTo( out_ViewRotation, KFPOwner.Rotation, DeltaTime, 1.f );
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out_DeltaRot = rot(0,0,0);
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}
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}
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defaultproperties
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{
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//Cooldown=0.f
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bLockPawnRotation=true
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bPawnRotationLocked=true
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// ---------------------------------------------
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// Animations
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GrabStartAnimName=Player_Grab
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GrappleAnims=(Player_Grab_Atk_V1, Player_Grab_Atk_V2, Player_Grab_Atk_V3)
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bUseRootMotion=true
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// ---------------------------------------------
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// Grab Settings
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MaxGrabDistance=210.f
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}
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