34 lines
1.3 KiB
Ucode
34 lines
1.3 KiB
Ucode
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/**********************************************************************
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Filename : GFxFSCmdHandler.uc
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Content : Unreal Scaleform GFx integration
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Copyright : (c) 2006-2007 Scaleform Corp. All Rights Reserved.
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Portions of the integration code is from Epic Games as identified by Perforce annotations.
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Copyright 2010 Epic Games, Inc. All rights reserved.
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Notes : Since 'ucc' will prefix all class names with 'U'
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there is not conflict with GFx file / class naming.
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Licensees may use this file in accordance with the valid Scaleform
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Commercial License Agreement provided with the software.
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This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
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THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.
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GFxFSCmdHandler handles fscommand() calls from ActionScript, calling the
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FSCommand script event.
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**********************************************************************/
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class GFxFSCmdHandler extends Object
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native abstract;
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/**
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* Called when receive an fscommand() call from ActionScript
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* @PARAM movie: The movie which generated the fscommand().
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* @PARAM cmd: The command
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* @PARAM Arg: The arguments
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*/
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event bool FSCommand(GFxMoviePlayer movie, GFxEvent_FSCommand Event, string cmd, string Arg);
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