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KF2-Dev-Scripts/Engine/Classes/VolumeTimer.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class VolumeTimer extends Info;
var PhysicsVolume V;
event PostBeginPlay()
{
Super.PostBeginPlay();
V = PhysicsVolume(Owner);
SetTimer(V.PainInterval, true);
}
event Timer()
{
V.TimerPop(self);
}
defaultproperties
{
TickGroup=TG_PreAsyncWork
bStatic=false
RemoteRole=ROLE_None
}