35 lines
1.0 KiB
Ucode
35 lines
1.0 KiB
Ucode
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//=============================================================================
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// KFSeqAction_DoshVault
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//=============================================================================
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// Called when we need to start filling the dosh vault
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2017 Tripwire Interactive LLC
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// - Zane Gholson
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//=============================================================================
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class KFSeqAction_DoshVault extends SequenceAction;
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event Activated()
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{
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local KFPlayerController KFPC;
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KFPC = KFPlayerController(class'WorldInfo'.static.GetWorldInfo().GetALocalPlayerController());
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iF(KFPC != none && KFPC.MyGFxManager != none && KFPC.MyGFxManager.DoshVaultMenu != none)
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{
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KFPC.MyGFxManager.DoshVaultMenu.DelayedInit();
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}
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}
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defaultproperties
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{
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ObjName = "Dosh Vault Action"
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ObjCategory = "Dosh Vault"
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InputLinks.Empty()
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InputLinks(0) = (LinkDesc = "Activate")
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VariableLinks.Empty
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}
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