2020-12-13 15:01:13 +00:00
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//=============================================================================
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// KFGFxOptionsMenu_Controls
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//=============================================================================
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// Class Description
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// Greg Felber - 9/10/2014
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//=============================================================================
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class KFGFxOptionsMenu_Controls extends KFGFxObject_Menu;
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`include(KFProfileSettings.uci)
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var KFGFxControlsContainer_Keybinding KeybindingsContainer;
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var KFGFxControlsContainer_Input InputContainer;
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var KFGFxControlsContainer_ControllerPresets ControllerPresetsContainer;
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var const float MinControllerLookSensitivity;
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var const float MaxControllerLookSensitivity;
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var const float MinControllerZoomLookSensitivity;
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var const float MaxControllerZoomLookSensitivity;
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2020-12-13 15:09:05 +00:00
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var const float MinControllerDeadzone;
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var const float MaxControllerDeadzone;
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var const float MinControllerAccelerationJump;
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var const float MaxControllerAccelerationJump;
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2020-12-13 15:01:13 +00:00
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var const float MinMouseLookSensitivity;
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var const float MaxMouseLookSensitivity;
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var const float MinMouseLookZoomSensitivity;
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var const float MaxMouseLookZoomSensitivity;
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var localized array<string> TabStrings;
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var localized string HeaderText;
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function InitializeMenu( KFGFxMoviePlayer_Manager InManager )
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{
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super.InitializeMenu( InManager );
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LocalizeText();
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}
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function LocalizeText()
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{
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local byte i;
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local GFxObject DataProvider, DataObject;
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local GFxObject LocalizedObject;
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local array<string> DisplayedStrings;
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DataProvider = CreateArray();
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DisplayedStrings = TabStrings;
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// Removing the keybindings option.
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if( GetPC().WorldInfo.IsConsoleBuild() )
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{
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DisplayedStrings.Remove(1,1);
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}
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for( i = 0; i < DisplayedStrings.length; i++ )
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{
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DataObject = CreateObject( "Object" );
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DataObject.SetString( "label", DisplayedStrings[i] );
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DataProvider.SetElementObject( i, DataObject );
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}
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SetObject("tabStrings", DataProvider);
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LocalizedObject = CreateObject("Object");
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LocalizedObject.SetString("header", Caps(class'KFGFxOptionsMenu_Selection'.default.OptionStrings[OM_Controls]));
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LocalizedObject.SetString("close", Class'KFCommon_LocalizedStrings'.default.BackString);
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SetObject("localizedText", LocalizedObject);
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}
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function OnInputTypeChanged(bool bGamePad)
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{
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if(KeybindingsContainer != none)
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{
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KeybindingsContainer.UpdateAllBindings();
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}
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}
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/** Ties unrealscript variables to the .swf components */
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event bool WidgetInitialized(name WidgetName, name WidgetPath, GFxObject Widget)
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{
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//`log("Frontend Widget: " @WidgetName @" : " @WidgetPath);
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switch(WidgetName)
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{
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case ('keybindingsContainer'):
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if ( KeybindingsContainer == none )
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{
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KeybindingsContainer = KFGFxControlsContainer_Keybinding( Widget );
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KeybindingsContainer.Initialize( self );
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}
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break;
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case ('controllerPresetsContainer'):
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if ( ControllerPresetsContainer == none )
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{
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ControllerPresetsContainer = KFGFxControlsContainer_ControllerPresets( Widget );
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ControllerPresetsContainer.Initialize( self );
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}
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break;
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case ('inputContainer'):
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if ( InputContainer == none )
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{
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2020-12-13 15:09:05 +00:00
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//`log(`location@" case ('inputContainer') ");
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2020-12-13 15:01:13 +00:00
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InputContainer = KFGFxControlsContainer_Input( Widget );
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InputContainer.Initialize( self );
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}
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break;
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}
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return true;
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}
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function OnOpen()
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{
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if( KeybindingsContainer != none )
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{
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KeybindingsContainer.UpdateAllBindings();
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}
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}
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event OnClose()
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{
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if( KeybindingsContainer != none )
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{
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KeybindingsContainer.ClearInputOnContainer();
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}
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SaveConfigValues();
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}
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//Do this when we close the menu so that we do not constantly write to the config.
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function SaveConfigValues()
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.SaveConfig();
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}
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/** Detects any input and passes it to the active view*/
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event bool FilterButtonInput(int ControllerId, name ButtonName, EInputEvent InputEvent)
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{
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if( KeybindingsContainer != none )
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{
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KeybindingsContainer.BindKey( ButtonName, InputEvent );
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}
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return super.FilterButtonInput( ControllerId, ButtonName, InputEvent );
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}
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function Callback_ControllerSensitivity( float NewSensitivity )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.GamepadSensitivityScale = NewSensitivity / 100;
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Manager.CachedProfile.SetProfileSettingValueFloat(KFID_GamepadSensitivityScale, KFPI.GamepadSensitivityScale);
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}
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function Callback_ControllerZoomSensitivity( float NewSensitivity )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.GamepadZoomedSensitivityScale = NewSensitivity / 100;
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Manager.CachedProfile.SetProfileSettingValueFloat(KFID_GamepadZoomedSensitivityScale, KFPI.GamepadZoomedSensitivityScale);
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}
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2020-12-13 15:09:05 +00:00
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function Callback_ControllerDeadzone( float NewDeadzone )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.GamepadDeadzoneScale = NewDeadzone / 100;
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Manager.CachedProfile.SetProfileSettingValueFloat(KFID_GamepadDeadzoneScale, KFPI.GamepadDeadzoneScale);
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}
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function Callback_ControllerAccelerationJump( float NewAccelerationJump )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.GamepadAccelerationJumpScale = NewAccelerationJump / 100;
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Manager.CachedProfile.SetProfileSettingValueFloat(KFID_GamepadAccelerationJumpScale, KFPI.GamepadAccelerationJumpScale);
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}
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2020-12-13 15:01:13 +00:00
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function Callback_ControllerInvertChanged( bool bInvertController )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bInvertController = bInvertController;
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Manager.CachedProfile.SetProfileSettingValueInt(KFID_InvertController, KFPI.bInvertController ? 1: 0);
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}
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function Callback_MouseSensitivity( float NewSensitivity )
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{
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GetPC().PlayerInput.SetSensitivity( NewSensitivity );
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}
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function Callback_MouseZoomSensitivity( float NewSensitivity )
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{
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KFPlayerInput(GetPC().PlayerInput).SetZoomedSensitivity( NewSensitivity / 100 );
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}
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function Callback_InvertChanged( bool bInvertMouse )
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{
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GetPC().PlayerInput.bInvertMouse = bInvertMouse;
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}
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function Callback_MouseSmoothingChanged( bool NewValue )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bEnableMouseSmoothing = NewValue;
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}
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function Callback_AimAssistZoomLockOnChanged( bool NewValue )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bAutoTargetEnabled = NewValue;
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Manager.CachedProfile.SetProfileSettingValueInt(KFID_AutoTargetEnabled, KFPI.bAutoTargetEnabled ? 1: 0);
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}
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function Callback_AimAssistRotationChanged( bool NewValue )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bTargetAdhesionEnabled = NewValue;
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Manager.CachedProfile.SetProfileSettingValueInt(KFID_TargetAdhesionEnabled, KFPI.bTargetAdhesionEnabled ? 1: 0);
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}
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function Callback_AimAssistSlowDownChanged( bool NewValue )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bTargetFrictionEnabled = NewValue;
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Manager.CachedProfile.SetProfileSettingValueInt(KFID_TargetFrictionEnabled, KFPI.bTargetFrictionEnabled ? 1: 0);
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}
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function Callback_ForceFeedbackChanged( bool NewValue )
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{
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local KFPlayerInput KFPI;
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KFPI = KFPlayerInput(GetPC().PlayerInput);
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KFPI.bForceFeedbackEnabled = NewValue;
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Manager.CachedProfile.SetProfileSettingValueInt(KFID_ForceFeedbackEnabled , KFPI.bForceFeedbackEnabled ? 1: 0);
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}
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function Callback_ChangeBind( string ChangedCommand, byte SelectedSection )
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{
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if( KeybindingsContainer != none )
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{
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KeybindingsContainer.ChangeBind( ChangedCommand, SelectedSection );
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}
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}
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function Callback_ResetControls()
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{
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if( KeybindingsContainer != none )
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{
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KeybindingsContainer.ResetControls();
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}
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}
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function Callback_AcceptBind()
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{
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if( KeybindingsContainer != none )
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{
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KeybindingsContainer.AcceptBind();
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}
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}
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function Callback_CloseMenu()
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{
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Manager.OpenMenu( UI_OptionsSelection );
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Manager.CachedProfile.Save( GetLP().ControllerId );
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}
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function Callback_UpdateControllerPreset(int PresetIndex)
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{
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if(ControllerPresetsContainer != none)
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{
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ControllerPresetsContainer.UpdateCurrentPresetArray(PresetIndex);
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Manager.CachedProfile.SetProfileSettingValueInt(KFID_CurrentLayoutIndex, PresetIndex);
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}
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}
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function CallBack_ResetPresetOptions()
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{
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if(ControllerPresetsContainer != None)
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{
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Manager.DelayedOpenPopup( EConfirmation, EDPPID_Misc,
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Localize("KFGFxOptionsMenu_Graphics","WarningPromptString","KFGame"),
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Localize("KFGFxObject_Menu","ResetDefaults","KFGameConsole"),
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Localize("KFGFxOptionsMenu_Graphics","OKString","KFGame"),
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Localize("KFGFxOptionsMenu_Graphics","CancelString","KFGame"),
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controllerPresetsContainer.ResetPresetOptions);
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}
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}
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function CallBack_ResetInputOptions()
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{
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if(InputContainer != None)
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{
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Manager.DelayedOpenPopup( EConfirmation, EDPPID_Misc,
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Localize("KFGFxOptionsMenu_Graphics","WarningPromptString","KFGame"),
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Localize("KFGFxObject_Menu","ResetDefaults","KFGameConsole"),
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Localize("KFGFxOptionsMenu_Graphics","OKString","KFGame"),
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Localize("KFGFxOptionsMenu_Graphics","CancelString","KFGame"),
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InputContainer.ResetInputOptions);
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}
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}
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defaultproperties
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{
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MinControllerLookSensitivity=.4
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MaxControllerLookSensitivity=3.5
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MinControllerZoomLookSensitivity=.1
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MaxControllerZoomLookSensitivity=1
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2020-12-13 15:09:05 +00:00
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MinControllerDeadzone=.0
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MaxControllerDeadzone=.3
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MinControllerAccelerationJump=.0
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MaxControllerAccelerationJump=1
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2020-12-13 15:01:13 +00:00
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MinMouseLookSensitivity=.01
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MaxMouseLookSensitivity=.7
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MinMouseLookZoomSensitivity=.2
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MaxMouseLookZoomSensitivity=1
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SubWidgetBindings.Add((WidgetName="keybindingsContainer",WidgetClass=class'KFGFxControlsContainer_Keybinding'))
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SubWidgetBindings.Add((WidgetName="inputContainer",WidgetClass=class'KFGFxControlsContainer_Input'))
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SubWidgetBindings.Add((WidgetName="controllerPresetsContainer",WidgetClass=class'KFGFxControlsContainer_ControllerPresets'))
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}
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