29 lines
543 B
Ucode
29 lines
543 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SplineLoftActorMovable extends SplineLoftActor
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placeable
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native(Spline);
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defaultproperties
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{
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Begin Object Class=DynamicLightEnvironmentComponent Name=MyMeshLightEnvironment
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`if(`__TW_LIGHTING_MODIFICATIONS_)
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bEnabled=False
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`else
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bEnabled=True
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`endif
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End Object
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MeshLightEnvironment=MyMeshLightEnvironment
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Components.Add(MyMeshLightEnvironment)
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Physics=PHYS_Interpolating
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bNoDelete=true
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bStatic=false
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bMovable=true
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}
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