22 lines
526 B
Ucode
22 lines
526 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SkyLight extends Light
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native(Light)
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ClassGroup(Lights,SkyLights)
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placeable;
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defaultproperties
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{
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Begin Object Name=Sprite
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Sprite=Texture2D'EditorResources.LightIcons.Light_SkyLight'
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End Object
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Begin Object Class=SkyLightComponent Name=SkyLightComponent0
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UseDirectLightMap=TRUE
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bCanAffectDynamicPrimitivesOutsideDynamicChannel=TRUE
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End Object
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LightComponent=SkylightComponent0
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Components.Add(SkyLightComponent0)
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}
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