1
0
KF2-Dev-Scripts/Engine/Classes/SeqEvent_Death.uc

15 lines
381 B
Ucode
Raw Normal View History

2020-12-13 15:01:13 +00:00
/**
* Event which is activated by the gameplay code when a pawn dies.
* Originator: either the Pawn that died or the Controller for that Pawn
* Instigator: the pawn that died.
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqEvent_Death extends SequenceEvent;
defaultproperties
{
ObjName="Death"
ObjCategory="Pawn"
bPlayerOnly=false
}