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KF2-Dev-Scripts/Engine/Classes/SeqAct_SetSkelControlTarget.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_SetSkelControlTarget extends SequenceAction;
/** Name of SkelControl to set target of */
var() name SkelControlName;
/** List of objects to call the handler function on */
var() array<Object> TargetActors;
defaultproperties
{
ObjName="Set SkelControl Target"
ObjCategory="Actor"
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="SkelMesh",PropertyName=Targets)
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="TargetActor",PropertyName=TargetActors)
}