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KF2-Dev-Scripts/Engine/Classes/MaterialExpressionScreenSize.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialExpressionScreenSize extends MaterialExpression
native(Material);
cpptext
{
virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex);
virtual FString GetCaption() const;
}
defaultproperties
{
MenuCategories(0)="Vectors"
Outputs(0)=(OutputName="X/Y",Mask=1,MaskR=1,MaskG=1,MaskB=0,MaskA=0)
Outputs(1)=(OutputName="X",Mask=1,MaskR=1,MaskG=0,MaskB=0,MaskA=0)
Outputs(2)=(OutputName="Y",Mask=1,MaskR=0,MaskG=1,MaskB=0,MaskA=0)
}