12 lines
310 B
Ucode
12 lines
310 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class ActorFactorySkeletalMeshCinematic extends ActorFactorySkeletalMesh
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config(Editor)
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hidecategories(Object);
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defaultproperties
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{
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MenuName="Add SkeletalMeshCinematic"
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NewActorClass=class'Engine.SkeletalMeshCinematicActor'
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}
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