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KF2-Dev-Scripts/UnrealEd/Classes/InterpTrackParticleReplayHelper.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class InterpTrackParticleReplayHelper extends InterpTrackHelper
native;
cpptext
{
/**
* Checks track-dependent criteria prior to adding a new keyframe.
* Responsible for any message-boxes or dialogs for selecting key-specific parameters.
* Optionally creates/references a key-specific data object to be used in PostCreateKeyframe.
*
* @param Track Pointer to the currently selected track.
* @param KeyTime The time that this Key becomes active.
* @return Returns true if this key can be created and false if some
* criteria is not met (i.e. No related item selected in browser).
*/
virtual UBOOL PreCreateKeyframe( UInterpTrack *Track, FLOAT KeyTime ) const;
/**
* Uses the key-specific data object from PreCreateKeyframe to initialize the newly added key.
*
* @param Track Pointer to the currently selected track.
* @param KeyIndex The index of the keyframe that as just added. This is the index returned by AddKeyframe.
*/
virtual void PostCreateKeyframe( UInterpTrack *Track, INT KeyIndex ) const;
}