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KF2-Dev-Scripts/GameFramework/Classes/MobileMenuGame.uc

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2020-12-13 15:01:13 +00:00
/**
* MobileMenuGame
* A replacement game type that pops up a menu
*
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MobileMenuGame extends GameInfo;
var class<MobileMenuScene> InitialSceneToDisplayClass;
/**
* We override PostLogin and display the scene directly after the login process is finished.
*/
event PostLogin( PlayerController NewPlayer )
{
local MobilePlayerInput MI;
Super.PostLogin(NewPlayer);
`log("" $ Class $"::PostLogin" @ InitialSceneToDisplayClass);
if (InitialSceneToDisplayClass != none)
{
MI = MobilePlayerInput(NewPlayer.PlayerInput);
if (MI != none)
{
MI.OpenMenuScene(InitialSceneToDisplayClass);
}
else
{
`Log("MobileMenuGame.Login - Could not find a MobilePlayerInput to open the scene!");
}
}
else
{
`Log("MobileMenuGame.Login - No scene to open");
}
}
/**
* Never start a match in the menus
*/
function StartMatch()
{
}
/**
* Never restart a player in the menus
*/
function RestartPlayer(Controller NewPlayer)
{
}
defaultproperties
{
PlayerControllerClass=class'MobileMenuPlayerController'
HUDType=class'MobileHud'
}