56 lines
1.5 KiB
Ucode
56 lines
1.5 KiB
Ucode
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/**
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* Extends the resource data provider to have a 'filter' accessor so we can decide whether or not to include the provider in a list of items.
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class UDKUIResourceDataProvider extends UIResourceDataProvider
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native
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config(Game);
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/** Friendly name for menus. */
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var config localized string FriendlyName;
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/** whether to search all .inis for valid resource provider instances instead of just the our specified config file
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* this is used for lists that need to support additions via extra files, i.e. mods
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*/
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var() bool bSearchAllInis;
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/** the .ini file that this instance was created from, if not the class default .ini (for bSearchAllInis classes) */
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var const string IniName;
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/** Options to remove certain menu items on a per platform basis. */
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var config bool bRemoveOn360;
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var config bool bRemoveOnPC;
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var config bool bRemoveOnPS3;
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/** Script interface for determining whether or not this provider should be filtered */
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event bool ShouldBeFiltered()
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{
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local WorldInfo WorldI;
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WorldI = class'WorldInfo'.static.GetWorldInfo();
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if (!WorldI.IsConsoleBuild())
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{
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return bRemoveOnPC;
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}
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else if (WorldI.IsConsoleBuild(CONSOLE_Xbox360))
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{
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return bRemoveOn360;
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}
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else if (WorldI.IsConsoleBuild(CONSOLE_PS3))
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{
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return bRemoveOnPS3;
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}
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else if (WorldI.IsConsoleBuild(CONSOLE_Mobile))
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{
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// @todo mobile: Add specific removal flags for mobile?
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return bRemoveOnPC;
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}
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else
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{
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`log("Invalid Platform!");
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}
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}
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