138 lines
3.5 KiB
Ucode
138 lines
3.5 KiB
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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/**
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* Base class of all geometry mode modifiers.
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*/
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class GeomModifier
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extends Object
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abstract
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hidecategories(Object,GeomModifier)
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native;
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/** A human readable name for this modifier (appears on buttons, menus, etc) */
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var(GeomModifier) string Description;
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/** If true, this modifier should be displayed as a push button instead of a radio button */
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var(GeomModifier) bool bPushButton;
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/**
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* TRUE if the modifier has been initialized.
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* This is useful for interpreting user input and mouse drags correctly.
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*/
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var(GeomModifier) bool bInitialized;
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/** Stored state of polys in case the brush state needs to be restroed */
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var private Polys CachedPolys;
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cpptext
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{
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/**
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* @return The modifier's description string.
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*/
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const FString& GetModifierDescription() const;
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/**
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* @return TRUE if the key was handled by this editor mode tool.
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*/
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virtual UBOOL InputKey(struct FEditorLevelViewportClient* ViewportClient,FViewport* Viewport,FName Key,EInputEvent Event);
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/**
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* @return TRUE if the delta was handled by this editor mode tool.
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*/
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virtual UBOOL InputDelta(struct FEditorLevelViewportClient* InViewportClient,FViewport* InViewport,FVector& InDrag,FRotator& InRot,FVector& InScale);
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/*
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* Drawing functions to allow modifiers to have better control over the screen.
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*/
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virtual void Render(const FSceneView* View,FViewport* Viewport,FPrimitiveDrawInterface* PDI);
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virtual void DrawHUD(FEditorLevelViewportClient* ViewportClient,FViewport* Viewport,const FSceneView* View,FCanvas* Canvas);
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/**
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* Applies the modifier. Does nothing if the editor is not in geometry mode.
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*
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* @return TRUE if something happened.
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*/
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UBOOL Apply();
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/**
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* @return TRUE if this modifier will work on the currently selected sub objects.
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*/
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virtual UBOOL Supports();
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/**
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* Gives the individual modifiers a chance to do something the first time they are activated.
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*/
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virtual void Initialize();
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/**
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* Starts the modification of geometry data.
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*/
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UBOOL StartModify();
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/**
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* Ends the modification of geometry data.
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*/
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UBOOL EndModify();
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/**
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* Handles the starting of transactions against the selected ABrushes.
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*/
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void StartTrans();
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/**
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* Handles the stopping of transactions against the selected ABrushes.
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*/
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void EndTrans();
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virtual void Tick(FEditorLevelViewportClient* ViewportClient,FLOAT DeltaTime) {}
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/**
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* Gives the modifier a chance to initialize it's internal state when activated.
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*/
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virtual void WasActivated() {}
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/**
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* Gives the modifier a chance to clean up when the user is switching away from it.
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*/
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virtual void WasDeactivated() {}
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/**
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* Stores the current state of the brush so that upon faulty operations, the
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* brush may be restored to its previous state
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*/
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void CacheBrushState();
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/**
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* Restores the brush to its cached state
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*/
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void RestoreBrushState();
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/**
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* @return TRUE if two edges in the shape overlap not at a vertex
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*/
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UBOOL DoEdgesOverlap();
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protected:
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/**
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* Interface for displaying error messages.
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*
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* @param InErrorMsg The error message to display.
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*/
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void GeomError(const FString& InErrorMsg);
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/**
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* Implements the modifier application.
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*/
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virtual UBOOL OnApply();
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}
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defaultproperties
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{
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Description="None"
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bPushButton=False
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bInitialized=False
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CachedPolys=None
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}
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