105 lines
3.0 KiB
Ucode
105 lines
3.0 KiB
Ucode
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//=============================================================================
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// KFSeasonalEventStats_Spring2019
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//=============================================================================
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// Tracks event-specific challenges/accomplishments for Spring 2019
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2018 Tripwire Interactive LLC
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//=============================================================================
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class KFSeasonalEventStats_Spring2019 extends KFSeasonalEventStats;
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var transient private const int ZedKillsRequired, BossDeathsRequired, EndlessWaveRequired;
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var transient private int ZedKillsCount;
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private event Initialize(string MapName)
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{
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local string CapsMapName;
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CapsMapName = Caps(MapName);
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bObjectiveIsValidForMap[0] = 1; // kill bosses (any map)
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bObjectiveIsValidForMap[1] = 0; // complete weekly event (Spillway)
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bObjectiveIsValidForMap[2] = 1; // kill zeds (as an individual) (any map)
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bObjectiveIsValidForMap[3] = 0; // complete waves on endless hard or higher (Spillway)
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bObjectiveIsValidForMap[4] = 0; // defeat any boss on Survival Hard or higher (Spillway)
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if (CapsMapName == "KF-SPILLWAY")
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{
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bObjectiveIsValidForMap[1] = 1;
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bObjectiveIsValidForMap[3] = 1;
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bObjectiveIsValidForMap[4] = 1;
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}
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SetSeasonalEventStatsMax(BossDeathsRequired, 0, ZedKillsRequired, 0, 0);
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}
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private event GrantEventItems()
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{
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if (Outer.IsEventObjectiveComplete(0) &&
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Outer.IsEventObjectiveComplete(1) &&
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Outer.IsEventObjectiveComplete(2) &&
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Outer.IsEventObjectiveComplete(3) &&
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Outer.IsEventObjectiveComplete(4))
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{
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GrantEventItem(7155);
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}
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}
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simulated function OnZedKilled(class<KFPawn_Monster> MonsterClass, int Difficulty, class<DamageType> DT)
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{
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if (bObjectiveIsValidForMap[2] != 0)
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{
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IncrementSeasonalEventStat(2, 1);
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if (Outer.GetSeasonalEventStatValue(2) >= ZedKillsRequired)
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{
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FinishedObjective(SEI_Spring, 2);
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}
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}
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}
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simulated event OnGameWon(class<GameInfo> GameClass, int Difficulty, int GameLength, bool bCoOp)
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{
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if (bObjectiveIsValidForMap[4] != 0)
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{
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if (GameClass == class'KFGameInfo_Survival' && Difficulty >= `DIFFICULTY_HARD)
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{
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FinishedObjective(SEI_Spring, 4);
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}
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}
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if (bObjectiveIsValidForMap[1] != 0)
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{
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if (GameClass == class'KFGameInfo_WeeklySurvival')
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{
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FinishedObjective(SEI_Spring, 1);
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}
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}
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}
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simulated function OnBossDied()
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{
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if (bObjectiveIsValidForMap[0] != 0)
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{
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IncrementSeasonalEventStat(0, 1);
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if (Outer.GetSeasonalEventStatValue(0) >= BossDeathsRequired)
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{
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FinishedObjective(SEI_Spring, 0);
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}
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}
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}
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simulated event OnWaveCompleted(class<GameInfo> GameClass, int Difficulty, int WaveNum)
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{
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if (bObjectiveIsValidForMap[3] != 0)
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{
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if (WaveNum >= EndlessWaveRequired && GameClass == class'KFGameInfo_Endless' && Difficulty >= `DIFFICULTY_HARD)
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{
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FinishedObjective(SEI_Spring, 3);
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}
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}
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}
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defaultproperties
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{
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ZedKillsRequired=1500
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BossDeathsRequired=15
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EndlessWaveRequired=15
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}
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