26 lines
510 B
Ucode
26 lines
510 B
Ucode
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/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class UDKAnimBlendByHoverboardTurn extends AnimNodeBlendBase
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native(Animation);
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cpptext
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{
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// AnimNode interface
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virtual void TickAnim(FLOAT DeltaSeconds);
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}
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var() float TurnScale;
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var() float MaxBlendPerSec;
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var float CurrentAnimWeight;
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defaultproperties
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{
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Children(0)=(Name="Straight",Weight=1.0)
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Children(1)=(Name="TurnLeft")
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Children(2)=(Name="TurnRight")
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bFixNumChildren=true
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MaxBlendPerSec=1.0
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}
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