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KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Ballistic_HRG_Stunner.uc

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2021-12-09 16:33:06 +00:00
//=============================================================================
// KFDT_Ballistic_HRG_Stunner
//=============================================================================
// Damage type class for the HRG Stunner
//=============================================================================
// Killing Floor 2
// Copyright (C) 2021 Tripwire Interactive LLC
//=============================================================================
class KFDT_Ballistic_HRG_Stunner extends KFDT_Ballistic_Submachinegun
abstract
hidedropdown;
/** Allows the damage type to customize exactly which hit zones it can dismember */
static simulated function bool CanDismemberHitZone( name InHitZoneName )
{
if( super.CanDismemberHitZone( InHitZoneName ) )
{
return true;
}
switch ( InHitZoneName )
{
case 'lupperarm':
case 'rupperarm':
case 'chest':
case 'heart':
return true;
}
return false;
}
defaultproperties
{
BloodSpread=0.4
BloodScale=0.6
KDamageImpulse=1500 //900
KDeathUpKick=-1000 //-500
KDeathVel=600 //350
GibImpulseScale=1.0
StumblePower=35
KnockdownPower=25
GunHitPower=25
//Perk
ModifierPerkList(0)=class'KFPerk_SWAT'
WeaponDef=class'KFWeapDef_HRG_Stunner'
}