32 lines
1.2 KiB
Ucode
32 lines
1.2 KiB
Ucode
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//=============================================================================
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// KFSeqEvent_CollectTrigger
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//=============================================================================
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// Events telling Kismet of various progress that has occurred during
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// an ActivateTrigger objective
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2016 Tripwire Interactive LLC
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//=============================================================================
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class KFSeqEvent_CollectTrigger extends SequenceEvent;
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enum ECollectTriggerEvent
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{
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ECollectTriggerEvent_Activated,
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ECollectTriggerEvent_ObjectDropped,
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ECollectTriggerEvent_ObjectPickedUp,
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ECollectTriggerEvent_ObjectDelivered
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};
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defaultproperties
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{
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ObjCategory="KF"
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ObjName="Collect Trigger Event"
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VariableLinks.Empty
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bPlayerOnly=false
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MaxTriggerCount=0
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OutputLinks(ECollectTriggerEvent_Activated)=(LinkDesc="Activated")
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OutputLinks(ECollectTriggerEvent_ObjectDropped)=(LinkDesc="Object Dropped")
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OutputLinks(ECollectTriggerEvent_ObjectPickedUp)=(LinkDesc = "Object Picked Up")
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OutputLinks(ECollectTriggerEvent_ObjectDelivered)=(LinkDesc = "Object Delivered")
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}
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