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KF2-Dev-Scripts/UnrealEd/Classes/MaterialEditorMeshComponent.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialEditorMeshComponent extends StaticMeshComponent
native;
cpptext
{
protected:
// ActorComponent interface.
virtual void Attach();
virtual void Detach( UBOOL bWillReattach = FALSE );
}
var transient native const pointer MaterialEditor;