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KF2-Dev-Scripts/UnrealEd/Classes/GameStatsVisualizer.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*
* Visualization interface for game statistics
*/
class GameStatsVisualizer extends GameStatsVisitorImpl
abstract
native(GameStats);
cpptext
{
/** Given a chance to initialize */
virtual void Init() {}
/** Reset the visualizer to initial state */
virtual void Reset() {}
/** Given a chance to cleanup on destruction */
virtual void Cleanup() {}
/**
* Draw your stuff
* @param View - the view being drawn in
* @param PDI - draw interface for primitives
* @param ViewportType - type of viewport being draw (perspective, ortho)
*/
virtual void Visualize(const FSceneView* View, class FPrimitiveDrawInterface* PDI, ELevelViewportType ViewportType) {}
/**
* Draw your stuff as a canvas overlay
* @param ViewportClient - viewport client currently drawing
* @param View - the view being drawn in
* @param Canvas - overlay canvas
* @param ViewportType - type of viewport being draw (perspective, ortho)
*/
virtual void VisualizeCanvas(FEditorLevelViewportClient* ViewportClient, const FSceneView* View, FCanvas* Canvas, ELevelViewportType ViewportType) {}
/** Returns the number of data points the visualizer is actively working with */
virtual INT GetVisualizationSetCount() const { return 0; }
/**
* Retrieve some metadata about an event
* @param EventIndex - some visualizer relative index about the data to get metadata about
* @param MetadataString - return string containing information about the event requested
*/
virtual void GetMetadata(INT EventIndex, FString& MetadataString) {}
/**
* Called when a hitproxy belonging to this visualizer is triggered
* @param HitProxy - hitproxy the editor says was triggered
*/
virtual void HandleHitProxy(struct HGameStatsHitProxy* HitProxy) {}
/** Get the friendly name of the visualization type */
virtual const FString& GetFriendlyName() { return FriendlyName; }
/**
* Associates this visualization with the given GUI parent that created it
* @param InParent - Parent to associate with this visualizer
*/
virtual void SetParent(WxGameStatsVisualizer* InParent) { Parent = InParent; }
/**
* Returns a dialog box with options related to the visualizer
* @return NULL if no options for this visualizer, else pointer to dialog
*/
virtual class WxVisualizerOptionsDialog* GetOptionsDialog() { return NULL; }
/**
* Invalidates all viewports for the specified location/rotation
*
* @param Location the location to invalidate
* @param Rotation the rotation to invalidate
*/
void InvalidateViewportsForEvent(const FVector& Location,const FRotator& Rotation);
}
/** The parent gui */
var native private const pointer Parent{class WxGameStatsVisualizer};
/** Human readable name for this visualizer */
var string FriendlyName;
/** Name of the options dialog resource */
var string OptionsDialogName;
/** The options dialog (will be NULL before first call to options) */
var native private const pointer OptionsDialog{class WxVisualizerOptionsDialog};
/** Supported events by this visualizer */
var config array<int> SupportedEvents;
defaultproperties
{
FriendlyName="Base Visualizer"
OptionsDialogName=""
}