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KF2-Dev-Scripts/KFGame/Classes/ActorFactoryKFPathnode.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// ActorFactoryKFPathnode
//=============================================================================
// This provides an option to place a KFPathnode when a level designer
// right-clicks a location in a level in the editor
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class ActorFactoryKFPathNode extends ActorFactory
config(Editor)
collapsecategories
hidecategories(Object)
native(Waypoint);
defaultproperties
{
MenuName="Add KFPathNode"
NewActorClass=class'KFGame.KFPathNode'
bShowInEditorQuickMenu=true
}