23 lines
523 B
Ucode
23 lines
523 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_GameCrowdSpawner extends SeqAct_GameCrowdPopulationManagerToggle
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abstract
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native;
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static event int GetObjClassVersion()
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{
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return Super.GetObjClassVersion() + 5;
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}
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defaultproperties
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{
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ObjName="Game Scripted Crowd Spawner"
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ObjCategory="Crowd"
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VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawn Points",PropertyName=PotentialSpawnPoints)
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bFillPotentialSpawnPoints=TRUE
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bIndividualSpawner=TRUE
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}
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