23 lines
713 B
Ucode
23 lines
713 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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// Used to provide an extended PSysComponent to allow collision to function in the preview window.
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class CascadeParticleSystemComponent extends ParticleSystemComponent
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native(Cascade)
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hidecategories(Object)
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hidecategories(Physics)
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hidecategories(Collision)
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editinlinenew;
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var native const pointer CascadePreviewViewportPtr{class FCascadePreviewViewportClient};
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cpptext
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{
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// Collision Handling...
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virtual UBOOL SingleLineCheck(FCheckResult& Hit, AActor* SourceActor, const FVector& End, const FVector& Start, DWORD TraceFlags, const FVector& Extent);
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protected:
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virtual void UpdateLODInformation();
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}
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