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KF2-Dev-Scripts/UnrealEd/Classes/AnimTreeEdSkelComponent.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class AnimTreeEdSkelComponent extends SkeletalMeshComponent
native;
var transient native const pointer AnimTreeEdPtr;
cpptext
{
// UPrimitiveComponent interface.
virtual void Render(const FSceneView* View, class FPrimitiveDrawInterface* PDI);
// USkeletalMeshComponent interface.
virtual UBOOL LegLineCheck(const FVector& Start, const FVector& End, FVector& HitLocation, FVector& HitNormal, const FVector& Extent = FVector(0.f));
}