31 lines
1.3 KiB
Ucode
31 lines
1.3 KiB
Ucode
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//=============================================================================
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// KFWeap_Knife_Berserker
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//=============================================================================
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// Class Description
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Author 4/14/2014
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//=============================================================================
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class KFWeap_Knife_Survivalist extends KFWeap_Edged_Knife;
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defaultproperties
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{
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// Content
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PackageKey="Survival_Knife"
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FirstPersonMeshName="WEP_1P_Survival_Knife_MESH.Wep_1stP_SurvivalKnife_Rig"
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AttachmentArchetypeName="WEP_SurvivalistKnife_ARCH.Wep_SurvivalistKnife_3P"
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Begin Object Name=FirstPersonMesh
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AnimSets(0)=AnimSet'WEP_1P_CommandoKnife_ANIM.Wep_1stP_CommKnife_Anim'
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End Object
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// Inventory
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AssociatedPerkClasses(0)=class'KFPerk_Survivalist'
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WeaponSelectTexture=Texture2D'Wep_UI_Survival_Knife_TEX.UI_WeaponSelect_SurvivalistKnife'
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InstantHitDamageTypes(DEFAULT_FIREMODE)=class'KFDT_Slashing_Knife_Survivalist'
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InstantHitDamageTypes(HEAVY_ATK_FIREMODE)=class'KFDT_Slashing_KnifeHeavy_Survivalist'
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InstantHitDamageTypes(BASH_FIREMODE)=class'KFDT_Piercing_KnifeStab_Survivalist'
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}
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