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KF2-Dev-Scripts/KFGameContent/Classes/KFSeasonalEventStats_Spring2021.uc

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//=============================================================================
// KFSeasonalEventStats_Spring2021
//=============================================================================
// Tracks event-specific challenges/accomplishments for Spring 2021
//=============================================================================
// Killing Floor 2
// Copyright (C) 2020 Tripwire Interactive LLC
//=============================================================================
class KFSeasonalEventStats_Spring2021 extends KFSeasonalEventStats;
var transient private const int BossKillsRequired, EDARKillsRequired, WavesWithoutDamageRequired, EndlessWaveRequired;
var transient bool bHitTakenThisWave;
private event Initialize(string MapName)
{
local string CapsMapName;
CapsMapName = Caps(MapName);
bObjectiveIsValidForMap[0] = 1; // Kill 15 Bosses on any map or mode
bObjectiveIsValidForMap[1] = 0; // Complete the Weekly on Dystopia 2029
bObjectiveIsValidForMap[2] = 0; // Kill 100 E.D.A.R.s on Dystopia 2029
bObjectiveIsValidForMap[3] = 0; // Complete a wave without taking any damage 10 times on Dystopia 2029
bObjectiveIsValidForMap[4] = 0; // Complete wave 15 on Endless Hard or higher difficulty on Dystopia 2029
if (CapsMapName == "KF-DYSTOPIA2029")
{
bObjectiveIsValidForMap[1] = 1;
bObjectiveIsValidForMap[2] = 1;
bObjectiveIsValidForMap[3] = 1;
bObjectiveIsValidForMap[4] = 1;
}
SetSeasonalEventStatsMax(BossKillsRequired, 0, EDARKillsRequired, WavesWithoutDamageRequired, 0);
}
private event GrantEventItems()
{
if (Outer.IsEventObjectiveComplete(0) &&
Outer.IsEventObjectiveComplete(1) &&
Outer.IsEventObjectiveComplete(2) &&
Outer.IsEventObjectiveComplete(3) &&
Outer.IsEventObjectiveComplete(4))
{
// "Cyborg | Companion Backpack | Precious"
GrantEventItem(8716);
}
}
simulated event OnGameWon(class<GameInfo> GameClass, int Difficulty, int GameLength, bool bCoOp)
{
// Dystopia weekly
if (bObjectiveIsValidForMap[1] != 0)
{
if (GameClass == class'KFGameInfo_WeeklySurvival')
{
FinishedObjective(SEI_Spring, 1);
}
}
}
simulated function OnBossDied()
{
local int ObjIdx;
// Boss kills in any map
ObjIdx = 0;
if (bObjectiveIsValidForMap[ObjIdx] != 0)
{
IncrementSeasonalEventStat(ObjIdx, 1);
if (Outer.GetSeasonalEventStatValue(ObjIdx) >= BossKillsRequired)
{
FinishedObjective(SEI_Spring, ObjIdx);
}
}
}
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simulated function OnZedKilled(class<KFPawn_Monster> MonsterClass, int Difficulty, class<DamageType> DT, bool bKiller)
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{
local int ObjIdx;
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if (bKiller == false)
{
return;
}
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// E.D.A.R kills
ObjIdx = 2;
if (bObjectiveIsValidForMap[ObjIdx] != 0)
{
if (ClassIsChildOf(MonsterClass, class'KFPawn_ZedDAR'))
{
IncrementSeasonalEventStat(ObjIdx, 1);
if (Outer.GetSeasonalEventStatValue(ObjIdx) >= EDARKillsRequired)
{
FinishedObjective(SEI_Spring, ObjIdx);
}
}
}
}
simulated function OnHitTaken()
{
bHitTakenThisWave=true;
}
simulated event OnWaveCompleted(class<GameInfo> GameClass, int Difficulty, int WaveNum)
{
local int ObjIdx;
// No damage wave completed
ObjIdx = 3;
if (bObjectiveIsValidForMap[ObjIdx] != 0)
{
if (!bHitTakenThisWave)
{
IncrementSeasonalEventStat(ObjIdx, 1);
if (Outer.GetSeasonalEventStatValue(ObjIdx) >= WavesWithoutDamageRequired)
{
FinishedObjective(SEI_Spring, ObjIdx);
}
}
bHitTakenThisWave = false;
}
// Wavesin Endless hard
ObjIdx = 4;
if (bObjectiveIsValidForMap[ObjIdx] != 0)
{
if (WaveNum >= EndlessWaveRequired && GameClass == class'KFGameInfo_Endless' && Difficulty >= `DIFFICULTY_HARD)
{
FinishedObjective(SEI_Spring, ObjIdx);
}
}
}
defaultproperties
{
BossKillsRequired=15
EDARKillsRequired=50
WavesWithoutDamageRequired=10
EndlessWaveRequired=15
bHitTakenThisWave=false
}