61 lines
1.5 KiB
Ucode
61 lines
1.5 KiB
Ucode
|
//=============================================================================
|
||
|
// KFSM_PlayerFleshpound_Rage
|
||
|
//=============================================================================
|
||
|
// Player controlled fleshpound rage mode
|
||
|
//=============================================================================
|
||
|
// Killing Floor 2
|
||
|
// Copyright (C) 2015 Tripwire Interactive LLC
|
||
|
//=============================================================================
|
||
|
class KFSM_PlayerFleshpound_Rage extends KFSM_Zed_Taunt;
|
||
|
|
||
|
/** Restrictions for doing rage taunt */
|
||
|
protected function bool InternalCanDoSpecialMove()
|
||
|
{
|
||
|
local KFPawn_ZedFleshpound_Versus MyFPPawn;
|
||
|
|
||
|
MyFPPawn = KFPawn_ZedFleshpound_Versus( KFPOwner );
|
||
|
if( MyFPPawn != none )
|
||
|
{
|
||
|
return super.InternalCanDoSpecialMove() && !MyFPPawn.bIsEnraged;
|
||
|
}
|
||
|
|
||
|
// check here for cooldowns
|
||
|
|
||
|
return super.InternalCanDoSpecialMove();
|
||
|
}
|
||
|
|
||
|
static function byte PackFlagsBase( KFPawn P )
|
||
|
{
|
||
|
local byte Variant;
|
||
|
local KFPawnAnimInfo PAI;
|
||
|
|
||
|
PAI = P.PawnAnimInfo;
|
||
|
Variant = Rand(PAI.TauntEnragedAnims.Length);
|
||
|
|
||
|
if ( Variant != 255 )
|
||
|
{
|
||
|
return TAUNT_Enraged + (Variant << 4);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 255;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function SpecialMoveStarted(bool bForced, Name PrevMove)
|
||
|
{
|
||
|
local KFPawn_ZedFleshpound_Versus MyFPPawn;
|
||
|
|
||
|
MyFPPawn = KFPawn_ZedFleshpound_Versus( KFPOwner );
|
||
|
if( MyFPPawn != none )
|
||
|
{
|
||
|
MyFPPawn.SetEnraged( true );
|
||
|
}
|
||
|
|
||
|
Super.SpecialMoveStarted(bForced, PrevMove);
|
||
|
}
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
//Cooldown=0.f
|
||
|
}
|