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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_BloatKingSubspawn_Explode.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFSM_BloatKingSubspawn_Explode
//=============================================================================
// BK poop death explosion. On animation finish, triggers pawn explosion.
//=============================================================================
// Killing Floor 2
// Copyright (C) 2017 Tripwire Interactive LLC
//=============================================================================
class KFSM_BloatKingSubspawn_Explode extends KFSM_PlaySingleAnim;
var float AnimLength;
var float AnimTicked;
function Tick(float DeltaTime)
{
local KFPawn_Monster OwnerMonster;
super.Tick(DeltaTime);
if (AnimLength > 0)
{
AnimTicked += DeltaTime;
AnimTicked = FClamp(AnimTicked, 0.f, AnimLength);
OwnerMonster = KFPawn_Monster(KFPOwner);
if(OwnerMonster != none)
{
OwnerMonster.RepInflateMatParams.RepInflateMatParam = Max(OwnerMonster.RepInflateMatParams.RepInflateMatParam, FloatToByte(AnimTicked / AnimLength));
OwnerMonster.RepInflateMatParams.Count += 1;
OwnerMonster.HandleDamageInflation();
}
}
}
function SpecialMoveStarted(bool bForced, Name PrevMove)
{
Super.SpecialMoveStarted(bForced, PrevMove);
AnimLength = KFPOwner.Mesh.GetAnimLength(AnimName);
}
function SpecialMoveEnded(Name PrevMove, Name NextMove)
{
super.SpecialMoveEnded(PrevMove, NextMove);
if (KFPawn_ZedBloatKingSubspawn(KFPOwner) != none)
{
KFPawn_ZedBloatKingSubspawn(KFPOwner).DelayExplode();
}
}
defaultproperties
{
Handle=KFSM_BloatKingSubspawn_Explode
AnimName=Atk_Explode
AnimStance=EAS_FullBody
bDisableSteering=true
bDisableMovement=true
bDisableTurnInPlace=true
bLockPawnRotation=true
bCanBeInterrupted=false
CustomRotationRate=(Pitch=0, Yaw=0, Roll=0)
}