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KF2-Dev-Scripts/IpDrv/Classes/OnlineImageDownloaderWeb.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*
*/
class OnlineImageDownloaderWeb extends Object
config(Engine);
`include(Engine\Classes\HttpStatusCodes.uci)
enum EOnlineImageDownloadState
{
/** Download has not been kicked off yet */
PIDS_NotStarted,
/** Currently waiting for download to finish */
PIDS_Downloading,
/** Downloaded successfully and Texture is ready to be used */
PIDS_Succeeded,
/** Download failed. Can't assume Texture contents are valid/updated */
PIDS_Failed
};
/** Entry for a cached FB profile image */
struct OnlineImageDownload
{
/** URL for the image */
var string URL;
/** HTTP request object used to download the image */
var HttpRequestInterface HTTPRequest;
/** Current download state */
var EOnlineImageDownloadState State;
/** Marked for deletion/reuse */
var bool bPendingRemoval;
/** Texture that will be updated with the downloaded image */
var Texture2DDynamic Texture;
};
/** Cache of textures images and the web requests used to download them */
var array<OnlineImageDownload> DownloadImages;
/** Maximum downloads that can be in flight at the same time */
var config int MaxSimultaneousDownloads;
/**
* Called whenever a download for an image has completed
*
* @param OnlineImageDownload cached entry that was downloaded
*/
delegate OnOnlineImageDownloaded(OnlineImageDownload CachedEntry);
/**
* Retrieve the texture for a given image URL if it has been successfully downloaded and is still cached
*
* @param URL original url of image request
*/
function Texture GetOnlineImageTexture(string URL)
{
local int FoundIdx;
FoundIdx = DownloadImages.Find('URL',URL);
if (FoundIdx != INDEX_NONE &&
DownloadImages[FoundIdx].State == PIDS_Succeeded)
{
return DownloadImages[FoundIdx].Texture;
}
return None;
}
/**
* Start the downloading/caching of the images for the given list of URLs
*
* @param URLs list of addresses to download
*/
function RequestOnlineImages(array<string> URLs)
{
local string URL;
local int FoundIdx,Idx;
// Start by marking any entries no longer needed for removal
for (Idx=0; Idx < DownloadImages.Length; Idx++)
{
// If existing User id entry not in new list of user ids then mark for removal
DownloadImages[Idx].bPendingRemoval = URLs.Find(DownloadImages[Idx].URL) == INDEX_NONE;
}
// Update/Add new user ids that are not being processed
foreach URLs(URL)
{
FoundIdx = DownloadImages.Find('URL',URL);
// If found existing entry then just treat as if downloaded
if (FoundIdx != INDEX_NONE)
{
OnOnlineImageDownloaded(DownloadImages[FoundIdx]);
}
// If no existing cached entry then need to update/add
else
{
// Find an entry marked for removal
FoundIdx = DownloadImages.Find('bPendingRemoval',true);
if (FoundIdx == INDEX_NONE)
{
// Add a new entry since no empty spots
FoundIdx = DownloadImages.Length;
DownloadImages.Length = DownloadImages.Length+1;
}
// Setup new cached image entry for user
DownloadImages[FoundIdx].URL = URL;
DownloadImages[FoundIdx].HTTPRequest = None;
DownloadImages[FoundIdx].State = PIDS_NotStarted;
DownloadImages[FoundIdx].bPendingRemoval = false;
if (DownloadImages[FoundIdx].Texture == None)
{
DownloadImages[FoundIdx].Texture = class'Texture2DDynamic'.static.Create(50,50);
}
}
}
// Remove the unused entries
for (Idx=0; Idx < DownloadImages.Length; Idx++)
{
if (DownloadImages[Idx].bPendingRemoval)
{
DownloadImages.Remove(Idx--,1);
}
}
// Try to start next download
DownloadNextImage();
}
/**
* @return total # of entries that are still being downloaded
*/
function int GetNumPendingDownloads()
{
local int Idx,Count;
for (Idx=0; Idx < DownloadImages.Length; Idx++)
{
if (DownloadImages[Idx].State == PIDS_Downloading)
{
Count++;
}
}
return Count;
}
/**
* Clear out the cached entries for the given user ids
*
* @param FBUserIds list of FB ids to clear
*/
function ClearDownloads(array<string> URLs)
{
local int Idx;
// Remove the entries matching the FB user ids
for (Idx=0; Idx < DownloadImages.Length; Idx++)
{
if (URLs.Find(DownloadImages[Idx].URL) != INDEX_NONE)
{
DownloadImages.Remove(Idx--,1);
}
}
}
/**
* Clear out all of the cached entries. Even if currently in flight
*/
function ClearAllDownloads()
{
DownloadImages.Length = 0;
}
/**
* Kick off the download for the next image. Up to MaxSimultaneousDownloads can be in flight at once
*/
private function DownloadNextImage()
{
local int Idx,PendingDownloads;
// Current pending downloads
PendingDownloads = GetNumPendingDownloads();
for (Idx=0; Idx < DownloadImages.Length; Idx++)
{
// Stop if we cant download any more
if (PendingDownloads >= MaxSimultaneousDownloads)
{
break;
}
// Find next available entry that needs to be processed
if (DownloadImages[Idx].State == PIDS_NotStarted)
{
//`log("FacebookImage:DownloadNextImage:2");
DownloadImages[Idx].HTTPRequest = class'HttpFactory'.static.CreateRequest();
if (DownloadImages[Idx].HTTPRequest != None)
{
DownloadImages[Idx].HTTPRequest.SetVerb("GET");
DownloadImages[Idx].HTTPRequest.SetURL(DownloadImages[Idx].URL);
DownloadImages[Idx].HTTPRequest.SetProcessRequestCompleteDelegate(OnDownloadComplete);
if (DownloadImages[Idx].HTTPRequest.ProcessRequest())
{
DownloadImages[Idx].State = PIDS_Downloading;
PendingDownloads++;
}
}
}
}
}
/**
* Called when the download has completed for a single image
*
* @param OriginalRequest HTTP request object that was used to kick off the web request
* @param Response contains the response code, headers, and data from the GET
* @param bDidSucceed TRUE if the request completed
*/
private function OnDownloadComplete(HttpRequestInterface OriginalRequest, HttpResponseInterface Response, bool bDidSucceed)
{
local int FoundIdx;
local array<byte> JPEGData;
// Match up the request object in the list of cached entries
FoundIdx = DownloadImages.Find('HTTPRequest',OriginalRequest);
if (FoundIdx != INDEX_NONE)
{
// Check for valid/successful response, and that the contents are a JPEG file
if (bDidSucceed &&
Response != None &&
Response.GetResponseCode() == `HTTP_STATUS_OK &&
InStr(Response.GetHeader("Content-Type"),"jpeg",false,true) != INDEX_NONE)
{
// Mark successful completion
DownloadImages[FoundIdx].State = PIDS_Succeeded;
// Copy JPEG image data
Response.GetContent(JPEGData);
// Update the texture mip with the image data
DownloadImages[FoundIdx].Texture.UpdateMipFromJPEG(0,JPEGData);
}
else
{
// Failed to download
DownloadImages[FoundIdx].State = PIDS_Failed;
}
// Delegate called when download completed
OnOnlineImageDownloaded(DownloadImages[FoundIdx]);
// Done downloading so no longer need the request object
DownloadImages[FoundIdx].HTTPRequest = None;
}
// Try to start next download
DownloadNextImage();
}
/**
* Debug draw the images that have downloaded
*
* @param Canvas used to draw the profile image textures on screen
*/
function DebugDraw(Canvas Canvas)
{
local float PosX,PosY;
local int Idx;
PosX=0;
PosY=0;
for (Idx=0; Idx < DownloadImages.Length; Idx++)
{
if (DownloadImages[Idx].State == PIDS_Succeeded)
{
Canvas.SetDrawColor(255,255,255,255);
Canvas.SetPos(PosX,PosY);
Canvas.DrawTexture(DownloadImages[Idx].Texture,1);
Canvas.SetDrawColor(0,255,0,255);
Canvas.SetPos(PosX,PosY);
Canvas.DrawBox(DownloadImages[Idx].Texture.SizeX,DownloadImages[Idx].Texture.SizeY);
PosY += DownloadImages[Idx].Texture.SizeY;
}
else
{
Canvas.DrawBox(50,50);
PosY += 50;
}
if (PosY > Canvas.ClipY)
{
PosY = 0;
PosX += 50;
}
}
}
defaultproperties
{
}