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KF2-Dev-Scripts/Engine/Classes/WindPointSourceComponent.uc

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Ucode
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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class WindPointSourceComponent extends WindDirectionalSourceComponent
native
collapsecategories
hidecategories(Object)
editinlinenew;
var const DrawSphereComponent PreviewRadiusComponent;
var() interp float Radius;
cpptext
{
protected:
void UpdatePreviewRadius();
// UActorComponent interface.
virtual void Attach();
virtual void UpdateTransform();
public:
/**
* Creates a proxy to represent the wind source to the scene manager in the rendering thread.
* @return The proxy object.
*/
virtual class FWindSourceSceneProxy* CreateSceneProxy() const;
}
defaultproperties
{
Radius=1024.0
}