25 lines
698 B
Ucode
25 lines
698 B
Ucode
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//=============================================================================
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// TWSplatterMapTexture2D
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//=============================================================================
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// Class that stores the splatter texture data
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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// - Sakib Saikia 6/27/2013
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//=============================================================================
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class TWSplatterMapTexture2D extends Texture2D
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native
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noexport
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hidecategories(Object);
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var array<byte> SystemMemoryCache;
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var bool bDirty;
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defaultproperties
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{
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bNoTiling=TRUE
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}
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