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KF2-Dev-Scripts/Engine/Classes/SoundNodeWaveParam.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
/**
* Sound node that takes a runtime parameter for the wave to play
*/
class SoundNodeWaveParam extends SoundNode
native( Sound )
hidecategories( Object )
editinlinenew;
/** The name of the wave parameter to use to look up the SoundNodeWave we should play */
var() name WaveParameterName;