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KF2-Dev-Scripts/Engine/Classes/SeqVar_RandomInt.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqVar_RandomInt extends SeqVar_Int
native(Sequence);
cpptext
{
virtual INT* GetRef()
{
if( Min < Max )
{
IntValue = Min + (appRand() % (Max - Min + 1));
}
else
{
IntValue = Max + (appRand() % (Min - Max + 1));
}
return &IntValue;
}
virtual FString GetValueStr()
{
return FString::Printf(TEXT("%d..%d"),Min,Max);
}
virtual UBOOL SupportsProperty(UProperty *Property)
{
return FALSE;
}
}
/** Min value for randomness */
var() int Min;
/** Max value for randomness */
var() int Max;
defaultproperties
{
ObjName="Random Int"
ObjCategory="Int"
Min=0
Max=100
}